How to Unlock All Achievements and Trophies in The Alters

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The Alters, the genre-blending sci-fi survival game from 11 Bit Studios, are too often a trial by nature alone. If you want to 100% complete the game completely, you’ll have to find all 56 achievements including ones from story progressions, character attractions, moral choices, and tactical base-building. Unlocking every single trophy isn’t merely a matter of completing the game, though that’s definitely part of the equation. You’ll be tasked with truly engaging with every iteration of protagonist Jan Dolski and more than once, at that.

Character-Driven Achievements

Much of the game’s accolades focus on Jan’s alters—alternate identities Jan manifests to endure the world’s brutal environment. Each alter is introduced with their individual backstory, psychological disposition, and moral tale.

In order to complete all of the character-specific achievements, you’ll have to:

  • Unlock and interact with all alters: This includes the Technician, Shrink, Guard, Botanist, and others.
  • Finish their side missions: for instance, Take It Easy, Dude for the Shrink or Her Last Wish for the Technician.

  • Understand their experiences: These are individual accomplishments that illustrate Jan’s emotional and spiritual development (such as a Quality of Life or Integrity).

Engineering Success: Base-Building & Survival Achievements

Survival in The Alters isn’t just personal. Your mobile base must change and adapt as well. You can expect to have to do the following

  • Build important extensions
  • Quantum Computer
  • Produce these materials in the Refinery
  • Construct custom-built modules, even the ultra-rare Park
These accomplishments aren’t just a testament to your engineering excellence. They directly affect your community’s resilience to storms and resource shortages.

Split Decisions: Mutually Exclusive Story Paths

One of the game’s most interesting design decisions are its divergent paths. Two of the most important achievements, Bold Science and Corporate Plug, are based on how you handle Jan’s brain ailment. Each method is linked to a separate protagonist and perspective, so they can’t be completed in the same playthrough.

You’ll have to schedule a second run with the alternate route to fully “complete” the experience.


Hidden and Optional, But Worth It

Some accomplishments are technically optional. Completing them deepens your appreciation of this world and further educates you on Jan’s story. Others, such as In Shield I Trust, need repeated environmental exposure, prompting exploration rather than efficiency.

If you aspire to achieve 100%, then here’s what you should understand. The Alters bestows its gifts upon those who travel with patience, empathy, and foresight. Have fun with the budgeting tools, pay attention to each Jan, and think through your choices. Forgotten before, each success now shines a light on the larger narrative that is as much about dignity as it is restoration.